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HZYUANPAI

RULES & PRACTICE

How to Play Nurikabe

Play Nurikabe ↗

Game guide · HZYUANPAI

Your guide to Nurikabe

Read the aim of Nurikabe, then make your first move. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Keep the game area visible while you use its controls. Read the objective before making your first input. Use the example below to understand a decision.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

Practice beyond the first move

When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Refer to the controls when needed.

What you need to achieve

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. The feedback beside the game helps you follow the round. Start with a deliberate move.

A walkthrough of the rules

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

How your actions work

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Use the control method described here for this activity. Check any mode label before starting.

Work through an example

An island labelled 1 is already complete, so its edge neighbours must be sea. Use the example as a guide rather than a substitute for reading your board. Read the matching step again.

Keep this in mind

Two numbered islands may not merge into one. Read the feedback to see why an action did not have the expected result. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.

Questions about this game

While reading the Guide, what is the goal of Nurikabe?

The key detail is this: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

For my first round, how do I control Nurikabe?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

When I return, what example helps explain Nurikabe?

The key detail is this: An island labelled 1 is already complete, so its edge neighbours must be sea.

While reading the Guide, what should I watch out for in Nurikabe?

The key detail is this: Two numbered islands may not merge into one.

Before I begin, what format does Nurikabe offer?

Here is the relevant explanation: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

When I return, which play mode does Nurikabe use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

While learning, where should I start with Nurikabe?

Here is the relevant explanation: Shade sea squares and leave islands white.

For a quick reminder, do I need an account or a payment for Nurikabe?

For clarity: No player account or payment is needed. Game scores are recreational results, not cash prizes.

For my first round, how can I find Nurikabe again?

The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

Before I begin, how do I report an issue with Nurikabe?

Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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